My combined, and origanized, list of sites I've ran by to do with game programming (some from this topic). Non are dead links at the moment of me posting this.

Graphics Libraries:
_OpenGL:
|-- OpenGL (official) - http://www.opengl.org/
|-- NeHe Productions - http://nehe.gamedev.net/ //great start to OGL 3D programming
|-- Red Book I - http://www.opengl.org/documentation/...1.0/index.html //eBook
|-- Megabyte Softworks - http://www.megasoft.wz.cz/main.php
|-- Cone3D - http://cone3d.gamedev.net/cgi-bin/in...s/ogladv/index
|-- Null Terminator - http://www.nullterminator.net/opengl32.html //opengl/c++/win32 tutorial
|-- Delphi3D - http://www.delphi3d.net/listfiles.php?category=2 //opengl/delphi demos
|-- Lighthouse 3D - http://www.lighthouse3d.com/opengl/ //tutorials
|-- OpenGL Source - http://www.openglsource.com/ //CHINESE
|
|__Libraries for OpenGL: //audio, mouse, keyboard, etc.
|--- SDL - http://www.libsdl.org/index.php
|---- PLIB - http://plib.sourceforge.net/index.html //combination of libraries/toolkits
|
|__Addons for OpenGL: //windows, buttons, scroll bars, checkboxes, etc.
|--- Toolkit: FreeGLUT - http://freeglut.sourceforge.net/ //more updated than GLUT
|--- Toolkit: GLUT - http://www.xmission.com/~nate/glut.html
|-------- Wrapper: GLOW - http://glow.sourceforge.net/ //wrapper for GLUT (best for gaming IMHO)
|-------- Library: GLUI - http://glui.sourceforge.net/ //library for GLUT
|--- Framework: Qt - http://www.trolltech.com/products/qt/
|--- Toolkit: FLTK - http://www.fltk.org/
|--- Toolkit: GTK+ - http://gtk.org/
|-------- Extension: GtkGLExt - http://gtkglext.sourceforge.net/ //extension to GTK
|--- Toolkit: GLAM - http://glam.sourceforge.net/
|--- Toolkit: LibUFO - http://libufo.sourceforge.net/
|--- Toolkit: GLFW - http://hem.passagen.se/opengl/glfw/ //framework
|--- Toolkit: vGUI - http://paine.wiau.man.ac.uk/pub/doc_...tml/index.html
|--- Framework: TURSKA - http://turska.sourceforge.net/
|--- Framework: GLGOOEY - http://glgooey.sourceforge.net/

_DirectX: //Direct3D/Sound/Input/etc (libraries) combined together is DirectX
|-- DX Developer Center (official) - http://msdn.microsoft.com/directx/
|-- nVidia Developer - http://developer.nvidia.com/page/home.html
|-- GameDev D3D - http://www.gamedev.net/reference/list.asp?categoryid=24
|-- sunlight - http://www.sunlightd.com/Windows/DirectX/
|-- Drunken Hyena - http://www.drunkenhyena.com/
|-- NeXe Productions - http://nexe.gamedev.net/directKnowledge/ //great for beginners
|-- two kings - http://www.two-kings.de/tutorials/d3d.html //starter tutorials
|-- Groovyweb - http://www.groovyweb.uklinux.net/ind...0in%20direct3d //basic reference
|-- Games++ - http://www.gamespp.com/
|
|__Libraries for DirectX: //audio, mouse, keyboard, etc.
|--- CDX - http://www.cdxlib.com/

_Allegro:
|-- Allegro (official) - http://awiki.strangesoft.net/bin/view/Main/AllegroGUI //links to addons also
|-- Allegro CC - http://www.allegro.cc/?request=10443...b608ef62313f10
|-- Allegro Webring - http://www.geocities.com/SiliconValley/Vista/8890/
|-- AllegroGL - http://allegrogl.sourceforge.net/ //mix OpenGL with Allegro
|-- Allegro Vivace - http://www.glost.eclipse.co.uk/gfoot/vivace/vivace.html //tutorial
|-- LoomSoft - http://www.loomsoft.net/resources/al...ltut_index.htm //tutorial
|-- AGDN - http://agdn.netfirms.com/main/ //tutorials and examples
|-- C++ Programming - http://www.cppgameprogramming.com/ //allegro tutorials

_Mesa:
|-- Mesa3D (official) - http://www.mesa3d.org/

_Other:
|--


Game Engines:
_3D:
|-- Torque - http://www.garagegames.com/ //paid
|-- Irrlicht - http://irrlicht.sourceforge.net/
|-- Crystal Space - http://www.crystalspace3d.org/
|-- Genesis3D - http://www.genesis3d.com/
|-- Power Render/Prototype - http://www.powerrender.com/

_2D:
|-- Golden T - http://goldenstudios.or.id/products/GTGE/


Full Engines: //game engine, dialog engine, sound engine, etc.
|- Game Maker http://www.gamemaker.nl/

Game Development Communities:
|- Kylm.com - http://kylm.com/ // #1 biatch [:]
|- GameDev - http://www.gamedev.net/
|- flipcode - http://www.flipcode.com
|- Gamasutra - http://www.gamasutra.com

Game Tutorials/Articles:
|- GameTutorials - http://www.gametutorials.com/ //paid
|- GameDev - http://www.gamedev.net/
|- flipcode - http://www.flipcode.com

Concepts:
_Math:
|-- Matrices - http://www.geocities.com/SiliconVall.../matrices.html

_Physics:
|-- Faqsys - http://thorkildsen.no/faqsys/cates/tutorial.html

Universal Other:
|- Faqsys - http://thorkildsen.no/faqsys/cates/tutorial.html //great! source of concepts
|- Real-Time Rendering - http://www.realtimerendering.com/ //great source of information directing you to links
|- Ultralight Magazine - http://www.salleurl.edu/~manuellv/Pu...nglish.cg.html //tons of docs on game programming
|- CMP Game Group - http://www.cmpgame.com/ //gaming articles/magazine/job listings
|- Games++ - http://www.gamespp.com/ //algorithms and graphics programming
|- Half-life Programming - http://www.planethalflife.com/hlprog.../tutorials.asp