Atlantis: this is what I've been working on for the past little while. It's a clone of the board game Escape from Atlantis. As always, atlantis is open source, under the GPL v3.
Get it here: http://dwks.theprogrammingsite.com/myprogs/atlantis.htm
Run atlantis-2.1.2-1/atlantis (plus .exe for Windows).
[edit] Check out this screen shot: http://dwks.theprogrammingsite.com/m...antis-ss-1.png [/edit]
Please download atlantis and try it out! Let me know what you think of it.
Unlike most of my projects, atlantis is reasonably complete at the moment. I guess it's probably a pretty boring game as computer games go, but I thought I'd post it here anyway. Check out the README: http://dwks.theprogrammingsite.com/m...tlantis/README
Atlantis is built on top of a new library of mine that I call mundus, which is basically xuni in C++.If you download atlantis, try running atlantis-2.1.2-1/src/mundus/space (.exe if you got the windows version). It's mundus's test program. (Though I guess atlantis itself is a mundus test program.)
Together, mundus and atlantis (both C++) total over 6000 lines, by far my largest C++ project ever. Not in xuni's league yet, but still.I started mundus less than two months ago.
I'm using git for version control. The git repository isn't online at the moment. CMake is my build system, but I had to build the Windows version without it.
Note: I'm pretty sure that in the real atlantis game, you sink the island before moving animals. I haven't gotten around to fixing that yet.
I made all of the atlantis artwork in blender. Great fun.
Note: I don't have permission from the publisher of Escape from Atlantis to make a clone of their game. On the other hand, it's a pretty old game, and I do own a physical copy of it.