In the first one, the eyes looked unrealistic.
In the second one, the lips look unrealistic.
Yes
No
In the first one, the eyes looked unrealistic.
In the second one, the lips look unrealistic.
I read in OpenGL superbible that it's 24 frames per second. But also keep in mind televisions blend frames together, you aren't seeing just one frame at a time, you're seeing 3 (current frame, last frame, next frame all blended together somehow). That's why computers need to fun so fast, because it takes up too much processing power to blend frames together (it's possible with the OpenGL accumulation buffer, but not a realistic option).in actuality, television runs at 30fps, and movies only 24fps.
I would also like to point out that the new engine from id expected to be powering doom 3 and quake4 utilizes bump mapping very effectively. The engine doesn't render alias/wavefront-like scenes, but the texture detail makes things look realer than real (don't bother trying the demo if you don't have a dump mapping enabled gpu). So therefore we're already at 'real life rendering' in a lot of ways.
Whatever! Have ever even seen another real human? Jeez, sheOriginally posted by golfinguy4
In the first one, the eyes looked unrealistic.
In the second one, the lips look unrealistic.
looks realistic. She just needs a little chapstick.
Staying away from General.
I wonder if they'd find it unrealisitic if they didn't know it was computer generated. Freudian slip.