Thread: Commerical MMORPG Developer Opp

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  1. #1
    Insane Game Developer Nodtveidt's Avatar
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    Nov 2006
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    Isabela, PR
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    105
    I noticed you have some kind of disdain towards RuneScape...a smart developer would actually look closely at their unique system, as they're one of the most popular long-running MMORPGs still in service. The average MMORPG lifespan is only about 2 years. That's another major problem with doing an MMORPG...do you have enough content planned to keep people drawn in for extended periods of time?

    Oh, I almost forgot...if your MMORPG is combat-centered, it's already boring. PLEASE don't make yet another "go kill 10 mobs for items quest" type of MMORPG, they are SO ultra-boring.

    Okay, I'll stop playing devil's advocate now.
    Last edited by Nodtveidt; 01-13-2007 at 05:09 AM.
    Code:
    cout << "Language comparisons are dumb";
    echo("Language comparisons are dumb");
    PRINT "Language comparisons are dumb"
    alert ("Language comparisons are dumb")

  2. #2
    Registered User
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    Jan 2007
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    A new major Q&A about game features and game information has been posted.

    http://forums.chroniclesoflorian.com/viewtopic.php?t=34

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