kernel32 handles i/o, manages memory and interrupts.
user32 handles a lot of windows functions like GetWindowRect, MoveWindow, etc.
gdi handles graphics stuff like creating/manipulating dc's, bitmaps, etc.
kernel32 handles i/o, manages memory and interrupts.
user32 handles a lot of windows functions like GetWindowRect, MoveWindow, etc.
gdi handles graphics stuff like creating/manipulating dc's, bitmaps, etc.