Applied Minds is looking to bring on a Gaming Software Programmer who will be responsible for developing state-of-the art 3D Graphics based software for a wide range of applications, using a variety of technologies. They will work closely with UI/UX designers, graphic designers, scientists and subject matter experts. We are located in the Burbank, CA area.
Responsibilities:
- Build software products based on original IP and prototypes
- Create game-like user interfaces for a wide variety of applications
- Develop efficient, well-performing, object oriented code that is robust and maintainable
- Work with next-gen technology including virtual reality, head mounted displays, stereo vision, LIDAR, etc.
- Develop algorithms across a broad spectrum of disciplines, including computer vision, geospatial information, robotics, image processing, human-machine interfaces and machine learning
- All other duties as assigned
Qualifications:
Required:
- 5+ years of game development/programming experience
- Demonstrated knowledge of C++, OpenGL, and/or DirectX
- Experience with one or more major game engines (Unity, Unreal, Havoc, etc).
- Strong mathematics knowledge and ability to apply to 3D graphics software development
- Demonstrated knowledge of software development and debugging in a Windows environment
- Demonstrated ability to work in a fast-paced environment in a highly creative development team working on multiple development projects with quick turnaround times
Desired:
- User interface and design experience
- Cross-platform / Embedded / mobile device development experience
- Shader development experience
- Software development experience for mobile gaming (Android)
- Microcontroller/Arduino programming experience
If you're interested in learning more about this role, please contact me at [email protected] and visit our site at https://careers-appliedminds.icims.c...programmer/job