Applied Minds is looking to bring on a Gaming Software Programmer who will be responsible for developing state-of-the art 3D Graphics based software for a wide range of applications, using a variety of technologies. They will work closely with UI/UX designers, graphic designers, scientists and subject matter experts. We are located in the Burbank, CA area.
Responsibilities:


  • Build software products based on original IP and prototypes
  • Create game-like user interfaces for a wide variety of applications
  • Develop efficient, well-performing, object oriented code that is robust and maintainable
  • Work with next-gen technology including virtual reality, head mounted displays, stereo vision, LIDAR, etc.
  • Develop algorithms across a broad spectrum of disciplines, including computer vision, geospatial information, robotics, image processing, human-machine interfaces and machine learning
  • All other duties as assigned





Qualifications:

Required:

  • 5+ years of game development/programming experience
  • Demonstrated knowledge of C++, OpenGL, and/or DirectX
  • Experience with one or more major game engines (Unity, Unreal, Havoc, etc).
  • Strong mathematics knowledge and ability to apply to 3D graphics software development
  • Demonstrated knowledge of software development and debugging in a Windows environment
  • Demonstrated ability to work in a fast-paced environment in a highly creative development team working on multiple development projects with quick turnaround times


Desired:



  • User interface and design experience
  • Cross-platform / Embedded / mobile device development experience
  • Shader development experience
  • Software development experience for mobile gaming (Android)
  • Microcontroller/Arduino programming experience





If you're interested in learning more about this role, please contact me at [email protected] and visit our site at https://careers-appliedminds.icims.c...programmer/job