It has been availabe. It just so happens Apple never got around to actually commit to CS5 as we recently learned.
I'm fully aware of the language limitations. I mentioned that much on my very first post on this thread, if you care to go back and read it. But here we are discussing something different. Apple had an unspoken commitment to CS5 that lead many people to believe Flash would be available on all the iFarts (iPhone, iPad, iComethNext).Now, another thing entirely, that you perhaps are confusing with this, is that with the release of the new SDK, they have changed their policy on 3rd party middleware. From now, the only languages they approve on their app store for the mobile devices, ie phones and ipods are: C, C++, and Objective-C, and only Apple frameworks, no interpreted languages. Now, if by chance someone made a Flash to C converter, that will of course be affected, but that can only be good lol.
I'm not inclined to discuss Apple's decision to pull the plug (or rug) on Flash beyond what I already said. I don't care much for Flash myself. I think you are the one missing the whole point of my presence here. Banning Flash has an actual effect on the users of Apple's devices. They...can't...see...Flash. And Flash has a significant presence in the web. If Apple says Adobe was being lazy and Adobe says Apple wasn't showing them enough of the platform, I don't care. What I do care is that other direct competitors of Apple are supporting Flash. And that's where I'll be shopping if It ever comes the time I need such a device.
This is Macintosh all over again. Apple trying to define what people should and shouldn't use, when the world out there really is moving at a different tune. And this is why Apple never became anything more than a second grade company -- Hipster bait -- once the novelty of its innovations (and innovative they are. This much I agree) are absorbed by the competition.