What shader version are you working with? Exactly how many inputs are you using? Can you post some function stubs, maybe something can be massaged or combined.
What shader version are you working with? Exactly how many inputs are you using? Can you post some function stubs, maybe something can be massaged or combined.
"...the results are undefined, and we all know what "undefined" means: it means it works during development, it works during testing, and it blows up in your most important customers' faces." --Scott Meyers