I've been using C/C++ for a while now, and I'd like to create an online game. I've created plenty of single-player (offline) games already, and a few online ones in other languages, so don't think I'm completely new to this.

What I'm looking for is a library/class/something that will let me use sockets and winsock, but that takes care of all of the (excessive) overhead. I want to get right into programming with sockets, and don't have the time to concentrate on learning the whole winsock API.

Thanks!