Operating system: linux
Compiler: /usr/bin/python
Graphics Library: OpenGL
Other Libraries: pygame
Description: 3d Marble Madness Clone

link to file

A simple heightfield-based marble madness type game I made today at work. Features simple physics and heightfields loaded from .ppm images (which you can make using gimp). If you want to make a map, all you need to do is save a ppm in the maps directory. On maps lighter is higher, blue is the starting location, red is the ending location, and green is the inital camera position.

To run just cd to marmad and run ./main.py. You'll need pygame and pyopengl. The controls are: arrows move the ball around, a and d spin the camera, s and w zoom the camera, and r and f move the camera up and down.

Screenshot attached.