Thread: Having big problems with classes

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  1. #14
    Registered User
    Join Date
    Jan 2003
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    I'll do that for now on. Sorry for my lack of compliance with those standards. I'm still trying to get all of those into my head.

    -edit-
    I've finally got this working. What I did was use a static vector for the three classes that keeps track of every new instance of it. That way I can access the rooms and items and characters by their ID numbers instead of by actual pointers.
    Last edited by Vorok; 01-10-2003 at 12:55 AM.

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