The tutorial looks to be based on very outdated material. You'd be wasting time learning the legacy API, even if it's a bit easier to get started with.

I recommend to instead follow a guide like learnopengl.com that builds on modern OpenGL. Try getting started with that, and feel free to ask for help if you run into issues there.

Other things I can recommend are:

  • glad : Ensures you have access to the modern API supported by your drivers. The best of its kind I've come across.
  • CMake : Might ease the build process as your project grows. If you'll be using Windows and VS exclusively, you might have less use for it.