what would be the most likely equivilence for a struct? C programmers LOVE structs, but as a noob C++ programmer, I'm not well versed with them.

EX:
Code:
typedef struct{
 float x, y;
 float z;
 float r, g, b;
} Vert;

typedef struct{
 int n;
 Vert *verts;
}Poly;
Would a class replace a struct? If a class wasn't necessarily the best way to go, is there another way to do this without using struct?

thanks for not flaming me too bad

tms