That for loop crashes the program... Need help!Code:void prodRemove(string name, vector<product> vec){ for(vector<product>::size_type i = 0; i != vec.size(); ++i){ if(vec[i].name == name){ vec.erase(vec.begin() + i); } } }
Thanks in advance![]()
That for loop crashes the program... Need help!Code:void prodRemove(string name, vector<product> vec){ for(vector<product>::size_type i = 0; i != vec.size(); ++i){ if(vec[i].name == name){ vec.erase(vec.begin() + i); } } }
Thanks in advance![]()
Currently research OpenGL