Ah ok. I am known to misread things, that is why I chose a field that relies more on mathematics than reading

I would just go the device driver route for this one. Its probably the easiest way of making sure the keys are never processed. A hook *could* work too. You could install a low level key monitor hook, and have it try to intercept any of those keys from being processed by the game.

Neither of these solutions is going to be a couple lines of code...