Let's say I have a function that sets a number of local variables like this:
Will the memory used by the function always be freed once it ends? Are there any circumstances under which the memory wouldn't be freed upon exit?Code:void test_func(){ long a = 1; //4 bytes long b = 2; //4 bytes long c = 3; //4 bytes long d = 4; //4 bytes char text[] = "Hello, this is some text!"; //26 bytes //Total memory usage: 42 bytes }