But the cost of providing for the retail of these games cannot currently be justified. You can't sell old games to the EA generation (well, EA can, but that's another story ), they expect whizzy 3D graphics and a licensed soundtrack. So, to what percentage of the market can you sell these to? 20%?Originally Posted by Inept Pig
Then there's the little matter of support. This isn't so much of an issue, but certain games will not run on a modern computer. Maybe they will with some sort of emulator, but in order to satisfy trade laws the publishers may be required to include these emulators with their old games to sell a "working product". The GPL strikes again.