Ok, I am sorry for this question because the answer is most likely stupidly simply. ok well I did something similar to this
basicly my question is how do I have my program automatically create instances of a class. because I need to be able to have alot of instances of classes (game), for different elements. Such as enemies, story elements, and other events. Thank you very much for any assistanceCode:#include <iostream> using namespace std; class data_arc { data_arc() {} virtual void display() const = 0; }; class data_main : public data_arc { data_main() {} virtual void display() const { //blablabla } //other stuff }; int main() { data_arc* data = new data_main; data->display(); delete data; data_arc* data = new data_main; data->somethingelse(); delete data; }