Thread: Direct output to screen

  1. #1
    Reverse Engineer maxorator's Avatar
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    Direct output to screen

    How can I directly output something to screen like OpenGL and DirectX?
    Maybe a bitmap image or something...

    Dev-C++, Win32, C++, WinXP SP2
    "The Internet treats censorship as damage and routes around it." - John Gilmore

  2. #2
    Registered User kryptkat's Avatar
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    http://cboard.cprogramming.com/showt...ghlight=wicked

    edit
    gamedev.net has alot of tuts.
    Last edited by kryptkat; 10-30-2006 at 11:45 AM.

  3. #3
    Reverse Engineer maxorator's Avatar
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    I'll test SetPixel then. I will count it successful if it can display pixels on DirectX applications

    Edit1: Microsoft has no reference about SetPixel
    Edit2: But my help file (win32.hlp) has

    It isn't direct output, it is through Win32 API... now I'm gonna look through gamedev.net.
    Last edited by maxorator; 10-30-2006 at 03:12 PM.
    "The Internet treats censorship as damage and routes around it." - John Gilmore

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