Thread: POINT conversion

  1. #1
    eat my shorts!
    Join Date
    Apr 2002
    Posts
    294

    POINT conversion

    Hi,

    I've been trying to assign the x and y values of POINT structure to a vertex.
    Code:
    struct vertex
    {
    	double x, y, z;
    	vertex()
    	{
    		x=0;y=0;z=0;
    	}
    };
    Code:
    	POINT MousePt;
    	static vertex pointArray[1000];
    	static POINT ptArray[1000];
    Code:
    case WM_LBUTTONDOWN:
    		{
    			MousePt.x = LOWORD (lParam) ;
    			MousePt.y = HIWORD (lParam) ;	
    ptArray[numPoints++]=MousePt;
    
    
    					pointArray[numPoints].x=ptArray[numPoints].x;//??????
    					pointArray[numPoints].y=ptArray[numPoints].y;//?????
    The last 2 lines do not seem to be assigning values.
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  2. #2
    Registered User Tonto's Avatar
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    I feel like this may have to do with this 'numPoints' character. Where's that rascal defined.

  3. #3
    eat my shorts!
    Join Date
    Apr 2002
    Posts
    294
    there is nothing wrong with "numpoints".
    Code:
    int numPoints= 0;
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  4. #4
    Registered User
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    Try making x,y,z to be integers instead of double. I'm totaly guessing, because I'm really tired =(. However, it might work, because you're having implicit casting.

  5. #5
    Registered User Tonto's Avatar
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    If numPoints is defined inside your windowprocedure then it will be reset to 0 every time it is called (recieves a message), so you will have to define it in some other way like making it static (using the modifier or making it global).

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