How would go about writing bitmap data to an HDC during execution, rather than loading from a file, and then be able to paint that data to the screen?
How would go about writing bitmap data to an HDC during execution, rather than loading from a file, and then be able to paint that data to the screen?
Code:void function(void) { function(); }
Read up on the techniques in this article: Flicker-Free Displays Using an Off-Screen DC
Read some of the other peer aricles within the TOC pane on the left - GDI Overview, GDI Objects, etc...
Use MSDN as your reference for Win API functions like CreateCompatibleDC and BitBlt.
gg
Ahh. Excellent. Thanks a lot.
Code:void function(void) { function(); }