How can i make some part of my dialog use GL i mean to say i don`t want hole DC to act as OpenGL Render Context but some part of it
How can i make some part of my dialog use GL i mean to say i don`t want hole DC to act as OpenGL Render Context but some part of it
Put a static control in your dialog and use the hwnd from the static to set your OpenGL dc.
int a; don't make a program without it.