HELP! Need mouse to act like it does in FP Shooters!
I'm trying to make a FPS. When you move the mouse, you look in a different direction. (Like Counterstrike, or Quake) Problem is, when the cursor moves off the window, I can no longer get any WM_MOUSEMOVE messages. I've tried using SetCursorPos to keep the mouse in the window, but that isn't going to well.
So, is there anyway to have the mouse be tracked when it is off a window. (And I don't just mean the client area either. That's why CaptureCursor won't work either.)