Is there a way to make drawing fuctions like Rectangle(); or any other win32 drawing fuction draw to the back buffer then draw the buffer to the screen when i'm done drawing?
Is there a way to make drawing fuctions like Rectangle(); or any other win32 drawing fuction draw to the back buffer then draw the buffer to the screen when i'm done drawing?
int a; don't make a program without it.
Flicker-Free Displays Using an Off-Screen DC
Read the other articles in the TOC as well.
gg
Thanks for the link i got it working
int a; don't make a program without it.