In general, what do I need to implement and what do I need to start doing differently in order to support multi-language capability?
In general, what do I need to implement and what do I need to start doing differently in order to support multi-language capability?
Code:#include <cmath> #include <complex> bool euler_flip(bool value) { return std::pow ( std::complex<float>(std::exp(1.0)), std::complex<float>(0, 1) * std::complex<float>(std::atan(1.0) *(1 << (value + 2))) ).real() < 0; }
http://devcentral.iftech.com/articles/C++/default.php
at the bottom it has "UNICODE Conversions in Visual C++ ". I havn't actually looked at the tutorial, mind you, because I can't be bothered to register (its free though).
If that tutorial doesn't wet your whistle, just look up Unicode. I think there is another system similar to Unicode as well, but I can't remember what its called.