Hello:
if the enemy in the game, and he gets the player's position and shoot, and after serveral seconds, the enemy shoots again, and the player's position is not same as previous, so the problem is that how to make a way to make the speed of the bullet along the oblique line if the bullets speed are all the same.
There are maybe some easy ways, but somehow I can't get them, so anyone can help me?
Thanx