Thread: pros/cons on File I/O coding

  1. #1
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    pros/cons on File I/O coding

    What are the pros/cons of these approaches to File I/O under Windows using either VC++ or MinGW g++


    Windows api (CreateFile,Read,Write)
    <cstdio> (stdio.h)
    <fstream>


    Is it a user preference or are there concrete reasons to use one over the other?


    Thank you for your input.


    James

  2. #2
    and the hat of int overfl Salem's Avatar
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    How portable do you want your code to be?
    If you dance barefoot on the broken glass of undefined behaviour, you've got to expect the occasional cut.
    If at first you don't succeed, try writing your phone number on the exam paper.

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    Quote Originally Posted by Salem View Post
    How portable do you want your code to be?
    Portable How? vc++ <-> g++
    Otherwise it is posted in the Windows forum


    James

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    Salem's point is that any portability needed of your code (between compilers, between operating systems, or both) is one consideration in which approach you use.

    Code that only works when built with a particular compiler patch level, a particular library, or a particular version of an operating system is vastly different from code that works for all possible compilers on most operating systems you can think of.
    Last edited by grumpy; 11-02-2014 at 04:56 AM.
    Right 98% of the time, and don't care about the other 3%.

    If I seem grumpy or unhelpful in reply to you, or tell you you need to demonstrate more effort before you can expect help, it is likely you deserve it. Suck it up, Buttercup, and read this, this, and this before posting again.

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    I should wait until I have my second cup of coffee before posting anywhere


    For OS: MS Supported -> Vista+
    These are the compilers that I use :
    vc++ 18.00.21005.1 (Visual Studio Express 2013)
    g++ TDM-GCC (TDM-GCC : News), NUWEN (MinGW Distro - nuwen.net)
    primarily 64bit sometimes 32bit where available (NUWEN is 64bit only)
    Compatibility between compilers would rank high on my wish list but I would be interested in those areas that are not compatible.


    Thanks again,


    James

  6. #6
    and the hat of int overfl Salem's Avatar
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    I suppose you summed it up in your first post.

    CreateFile et al is just an API provided by your operating system.
    Any decent port of a compiler to your OS would give you the means to access that API.

    cstdio and fstream are part of the language, and as such any compliant compiler (on any OS) would be expected to support them.

    Using the core language features means you only have to learn something once. It generally makes life easier when you need to do the same or similar elsewhere.

    The only reason for going for the platform API would be that it might give you a performance edge in some circumstances.
    If you dance barefoot on the broken glass of undefined behaviour, you've got to expect the occasional cut.
    If at first you don't succeed, try writing your phone number on the exam paper.

  7. #7
    C++まいる!Cをこわせ!
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    In order of ease of use:
    1) C++ I/O
    2) C I/O
    3) Platform I/O

    Libraries (such as serialization libraries) are also often built on C/C++ I/O and not platform I/O, so unless you really need the extra performance or flexibility that the platform I/O may provide, you're better off with going with the standard library I/O facilities. If you're using C++, obviously you want to prioritize C++ API first over C.

    Also, all but Microsoft's compiler tend to have some problems compiling the Windows headers (because they typically use Microsoft extensions), so if you want to avoid headaches and use multiple compilers, just stick to standard C/C++.
    Quote Originally Posted by Adak View Post
    io.h certainly IS included in some modern compilers. It is no longer part of the standard for C, but it is nevertheless, included in the very latest Pelles C versions.
    Quote Originally Posted by Salem View Post
    You mean it's included as a crutch to help ancient programmers limp along without them having to relearn too much.

    Outside of your DOS world, your header file is meaningless.

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    Unregistered User Yarin's Avatar
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    Quote Originally Posted by jcfuller View Post
    Is it a user preference or are there concrete reasons to use one over the other?
    Yes, and contrary to what Salem said, there are other reasons besides performance to use the OS's API.
    Some APIs allow you to operate on files relative to already open files, as any sane FS API would (though the WinAPI is not one of them). The C standard API does not.
    The C standard API doesn't provide anything but the most primitve capabilities. This is understandable, but most applications beyond a small utility are probably going to need more advanced things, now while you can mix and match use of the APIs to a certain degree, it's very bad form, so you'll end up completely using the OS's API anyway.
    But the good news is that the WinAPI, POSIX, and most other OS APIs make it very easy to handle files, so it's not too much extra work to use them.

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    I have been using fstream (probably not correctly ).
    How would you use the Windows api to duplicate this little snippet?


    James


    Code:
    #include <iostream>
    #include <fstream>
    #include <string>
    
    
    using namespace std;
    
    
    int main ()
    {
        string  sLine;
        fstream  f;
        f.open("Test.txt", ios::in);
        if(f.is_open())
        {
            while(f.good())
            {
                getline(f, sLine);
                cout << sLine << endl;
            }
        }
        f.close();
    }

  10. #10
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    Fixed and simplified code (don't poll a stream's state; check whether the read failed or not).
    Use the constructor and destructor.
    Code:
    #include <iostream>
    #include <fstream>
    #include <string>
    
    int main ()
    {
        std::string sLine;
        std::ifstream f("Test.txt");
    
        if (!f) // An error occured
            return 0;
    
        while (std::getline(f, sLine))
            std::cout << sLine << std::endl;
    }
    Last edited by Elysia; 11-02-2014 at 05:41 PM.
    Quote Originally Posted by Adak View Post
    io.h certainly IS included in some modern compilers. It is no longer part of the standard for C, but it is nevertheless, included in the very latest Pelles C versions.
    Quote Originally Posted by Salem View Post
    You mean it's included as a crutch to help ancient programmers limp along without them having to relearn too much.

    Outside of your DOS world, your header file is meaningless.

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    Elysia,


    Thank you for the fix.
    I have done some searching but the only (non-STL) examples I can find use mfc, .net (C++/CLI), or cstdio.


    James

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    Citizen of Awesometown the_jackass's Avatar
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    stdio.h/fgetc() is the best file i/o api :-)

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    Quote Originally Posted by the_jackass View Post
    stdio.h/fgetc() is the best file i/o api :-)
    Useless post of the month.
    Quote Originally Posted by Adak View Post
    io.h certainly IS included in some modern compilers. It is no longer part of the standard for C, but it is nevertheless, included in the very latest Pelles C versions.
    Quote Originally Posted by Salem View Post
    You mean it's included as a crutch to help ancient programmers limp along without them having to relearn too much.

    Outside of your DOS world, your header file is meaningless.

  14. #14
    Unregistered User Yarin's Avatar
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    Quote Originally Posted by Elysia View Post
    Useless post of the month.
    Don't be so brazen, I'm sure he's the brightest Awesometown's got.

  15. #15
    Citizen of Awesometown the_jackass's Avatar
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    why yarin? why??!
    I wasnt being egoistic by calling myself citizen of awesometown...it was just a tribute to the forever awesome Govtcheese, the only person here who knows what true humour is.

    *goes and cries in a corner*

    xD

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