Hello. I always wondered how an application like 3ds Max, Maya LW or any other 3d modeling / animation tool has been built and coded; what's behind its interface, and how it was done? TY for you answers (if any). Best.
Hello. I always wondered how an application like 3ds Max, Maya LW or any other 3d modeling / animation tool has been built and coded; what's behind its interface, and how it was done? TY for you answers (if any). Best.
EFNet #Winprog
seek the tutorial. meow it has example source code that should help you understand how grapics progs work or put together. 3d graphic are not in the tut but build is much the same.
Last edited by kryptkat; 09-14-2011 at 07:51 AM. Reason: add tut info
This is an excellent article that shows a barebones framework for a CAD system using MFC.
Creating 3D Tools with MFC
I'm not immature, I'm refined in the opposite direction.