I'm running 64bit Windows 7 and have MinGW and Codeblocks installed. Those are working fine, but I can't find any clearly-explained instructions on installing libSDL1.2 on my system? In a related question, do SDL_Image and Mixer also come with the basic downloaded archive's contents? I didn't see any headers under the SDL's include directory that suggested image or mixer, so I felt I should ask that as well.
Setting this stuff up on Windows is difficult and tedious, but I'm just trying to get something set up for eventual 2D game programming without having to go back to GNU/Linux. (Or is there another library more suited for 2d tile-based games available on Windows?)
EDIT: Whatever, then, I'll just go ahead and reinstall Linux. [May-as-well-be Resolved]