lol. i already discovered this function, but there is no argument where i can give my pointer to the screen buffer array??
lol. i already discovered this function, but there is no argument where i can give my pointer to the screen buffer array??
Ok, so you need to CreatCompatibleBitmap(), and then use SetDIBits(), using the address of your pixels, and then use the handle from CreateCompatibleBitmap() to do the actual BitBlt() operation.
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Mats
Compilers can produce warnings - make the compiler programmers happy: Use them!
Please don't PM me for help - and no, I don't do help over instant messengers.