My book Beggining Game Programming http://ecx.images-amazon.com/images/...500_AA240_.jpg is based in C but uses also Windows API.
As I'm about to finish the theory of C I want to learn Windows API separately, because the book describes it very shortly -despite the fact that it is reffered to a begginer- I found the following book but it seems to me like that API has tools for purposes that exceed game progamming.
Is it true?
If thats true it would be a waste of time, and i should get a book that learns you API for Game programming. Do you know any?
Programming Win32 Under the API
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My Programming Activities on my Blog


If you want to do 3D programming look in to OpenGL. There's a template for it on the codeblocks 8.02 compiler so you can get a feel for the basic "skeleton". I used the allegro library when I made my first pong game (good starting game btw). Really it depends on your plans. So... what are they?
