Thread: Hacking Games

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  1. #4
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    Jun 2008
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    The way trainers are usually done is by finding addresses in the game's memory to change what you want and writing a program using API calls like WriteProcessMemory to change the values in the game's memory. Of course, most newer games require assembly hacking because regular stats etc are dynamic (stored somewhere different every time the game runs).

    Quote Originally Posted by h3ro View Post
    Why would you want to make hacks for a game?

    Is it OK for you to destroy others gaming experience just so you can have some extra fun?
    Offline gaming still exists, you know.
    Last edited by Viper187; 09-01-2008 at 05:49 PM.

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