I was compiling code from a tutorial, when this line produced an error:
Code:
mysprite->Begin(D3DXSPRITE_ALPHABLEND);
According to my header files, Begin() has no parameters it's declared as Begin(void);
Also, D3DXSPRITE_ALPHABLEND isn't in the headers either. The headers I'm using are from the official 9.0 SDK! Anyway, is there an alternative to this, or a way to get this supported?