Here's my attempt! but doesn't work, freezes at most and no draws solid lines (no rotation)
Code:case WM_PAINT: while (cntr++ < 180) { DrawLine(hdc, ptCenter, SetPOINT(ptCenter, radius), 255, 128, 128); Sleep(2000); } break; ......... void DrawLine(HDC hdc, POINT ptCenter, POINT coord, int R, int G, int B) { HPEN pen, oldPen; pen = CreatePen(PS_SOLID, 2, RGB(255, 0, 0)); oldPen = (HPEN)SelectObject(hdc, pen); MoveToEx(hdc, ptCenter.x,ptCenter.y, NULL); LineTo(hdc, coord.x, coord.y); SelectObject(hdc, oldPen); DeleteDC(hdc); } /* Calculate the line points */ POINT SetPOINT(POINT ptCenter, LONG radius) { const float Deg2Rad = 0.017453292; POINT coord; static int angle=0; float degInRad; degInRad = angle*Deg2Rad // Convert degrees to radians coord.x = ptCenter.x + (cos(degInRad)*(float)radius); // Finds the adjacent value coord.y = ptCenter.x - (sin(degInRad)*(float)radius); // Finds the hypotenuse value angle-=5; // Prepare for the next line position (clockwise direction) return coord; }


