I am trying to use OpenGLUT 0.6.3 with Dev-C++ I obviously need some special includes to use it. The only notes before download were.
Use #include <GL/openglut.h> and link with libopenglut.a. Define OPENGLUT_STATIC as a preprocessing symbol.
I added the include but I don't know how to link it. About the define do I just put something like:

On another note, does anyone know of a good resource for information on procedural generation?