Thread: Ping! (Short Question)

  1. #1
    The Defective GRAPE Lurker's Avatar
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    Ping! (Short Question)

    When you ping an address, is random garbage sent out? Thanks !
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    C++ Developer XSquared's Avatar
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    Depending on which program you're using, yes.
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    The Defective GRAPE Lurker's Avatar
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    the ping command which comes with winxp - never used it before, but for some reason i decided to try it out and right now I'm sending 5000 bytes of data to cprogramming.com - .
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    The Defective GRAPE Lurker's Avatar
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    Hmm - sorry to ask, but what exactly is time to live??
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    C++ Developer XSquared's Avatar
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    How many milliseconds that ping will wait for the packet to come back before sending the next packet.
    Naturally I didn't feel inspired enough to read all the links for you, since I already slaved away for long hours under a blistering sun pressing the search button after typing four whole words! - Quzah

    You. Fetch me my copy of the Wall Street Journal. You two, fight to the death - Stewie

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    The Defective GRAPE Lurker's Avatar
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    Right - thanks .
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    Registered User glUser3f's Avatar
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    Hmm, it's been a while since I read about TCP/IP, but I guess Ping uses ICMP, one of the messages available from ICMP is a request for response, another one is the resopnse itself, so basically ping sends a request for response by ICMP, and waits for the response.
    For more info, google for ICMP.

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    Obsessed with C chrismiceli's Avatar
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    Yeah, I think that is right, I think I remember reading that ping is sending no data on the tcp stream (would have to mean in tcp wrapper then), just a special request, and what is sent back is the return special address.
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    End Of Line Hammer's Avatar
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    Originally posted by Lurker
    Hmm - sorry to ask, but what exactly is time to live??
    Originally posted by XSquared
    How many milliseconds that ping will wait for the packet to come back before sending the next packet.
    No, it ain't. It's the number of hops the packets will take before it is deemed to have expired in transit. It stops the packet getting stuck in an endless loop between two routers. If a router finds that a TTL has reached 0, it sends an ICMP message back to the source IP.
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