https://www.codexcore.com/hyperc

Hyper C Compiler file inserts.

Code:
:>insert.code;
@{
  char* impdata = ":$>insert.string";
};

Code:
// opengl shader import... ;


<c static const char
* vertex_shader_source = "#version 330 core \n :$>shaders/vertex.glsl;";

<c static const char* fragment_shader_source = "#version 330 core \n :$>shaders/fragment.glsl;";