https://www.codexcore.com/hyperc
Hyper C Compiler file inserts.
Code::>insert.code; @{ char* impdata = ":$>insert.string"; };
Code:// opengl shader import... ;
<c static const char* vertex_shader_source = "#version 330 core \n :$>shaders/vertex.glsl;";
<c static const char* fragment_shader_source = "#version 330 core \n :$>shaders/fragment.glsl;";