To anyone already using Windows 7, as there been any changes to the default console size of 80x25?
To anyone already using Windows 7, as there been any changes to the default console size of 80x25?
Originally Posted by brewbuck:
Reimplementing a large system in another language to get a 25% performance boost is nonsense. It would be cheaper to just get a computer which is 25% faster.
What units are 80x25?
It looks like the same size as it did in Vista/XP. If it is different, it's not by much.
C programming resources:
GNU C Function and Macro Index -- glibc reference manual
The C Book -- nice online learner guide
Current ISO draft standard
CCAN -- new CPAN like open source library repository
3 (different) GNU debugger tutorials: #1 -- #2 -- #3
cpwiki -- our wiki on sourceforge
Why does it matter what the default size is? It's easy enough to change.
"I am probably the laziest programmer on the planet, a fact with which anyone who has ever seen my code will agree." - esbo, 11/15/2008
"the internet is a scary place to be thats why i dont use it much." - billet, 03/17/2010
Last edited by Mario F.; 07-31-2009 at 09:57 PM.
Originally Posted by brewbuck:
Reimplementing a large system in another language to get a 25% performance boost is nonsense. It would be cheaper to just get a computer which is 25% faster.
Ah! And I had just sent you a message when I saw you online... knowing you would be using windows 7 already
Thanks.
Originally Posted by brewbuck:
Reimplementing a large system in another language to get a 25% performance boost is nonsense. It would be cheaper to just get a computer which is 25% faster.
It's over actually, thanks. I'm just adding these meaningless touches to it, as I gather the courage to go back to the GUI client.
Originally Posted by brewbuck:
Reimplementing a large system in another language to get a 25% performance boost is nonsense. It would be cheaper to just get a computer which is 25% faster.
Just an thought - have you considered making your 'own' console window? That way you could fix some annoying problems with the console, like copy-paste functionality, and it would be impervious to future changes in the console.
I'm not sure I would know how to do that. But I do see your point and drool all over it.
My current framework for GUI development is wxWidgets which doesn't offer a "console control" I could manipulate. Something in fact I would really need much for the GUI client for this server I finished. Currently I'm emulating a console through a richtext box (don't freak. It's not so bad since it offers a buffer). So to build an actual console, I'll need Win32 development skills... and I dread entering into that...
Originally Posted by brewbuck:
Reimplementing a large system in another language to get a 25% performance boost is nonsense. It would be cheaper to just get a computer which is 25% faster.
I take it then that your output/input isn't safe from sabotage?
Assuming your not selling this client or anything... DosBox is open source, you could model something of your own after it. (and, heaven forbid, add copy-paste support!!) I haven't seen the code myself, but I don't think they use a cross-platform GUI lib (which would mean some work), but, maybe they do.
Originally Posted by brewbuck:
Reimplementing a large system in another language to get a 25% performance boost is nonsense. It would be cheaper to just get a computer which is 25% faster.