Thread: Books!

  1. #1
    Registered User
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    Mar 2009


    Hi all

    I've just finished studying a huge book teaching the fundementals of C++ and I bought a couple of books about creating a basic game based on the language... however those I bought assume that you not only know C++ but also the directX or SDL SDK's, which I don't. Most guides are not so thorough and I wondered if anyone could recommend book(s) on how to use directX / SDL in C++?

    Cheers :-)

  2. #2
    Super Moderator VirtualAce's Avatar
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    Aug 2001
    Moved to Tech board.

  3. #3
    Registered User Sharke's Avatar
    Join Date
    Jun 2008
    Well there is Jonathan Harbour's "Beginning Game Programming" but to be honest it's not very good, it's one of those books which leaves you wondering something on almost every page. I've heard people say good things about the Sams "Teach Yourself Game Programming" but I guess like every other book it has its good reviews and bad reviews. If you're looking for the absolute basics of Direct X you might find this tutorial helpful:

    DirectX - Win32 Lesson 1: The Parts of a Game

    It takes you so far before you have to pay for the rest, but at least it gives you the flavor of things.

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