Thread: ActionScript 3, wait for movieclip to end

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    (?<!re)tired Mario F.'s Avatar
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    ActionScript 3, wait for movieclip to end

    Well, this is really not the best place to post it, but i'll give it a shot.

    This is about the website that will host the game I'm currently developing in C++.

    I have a main timeline composed of just one frame. Objects inside have their own timelines.

    - I'm loading text into a dynamic text field in the main timeline.
    - In one of the main timeline layers, I have a verticalBlind_mc which moves a white box from bottom to top, hiding the contents area, and then top to bottom, re-exposing it, in order to create a transition effect.

    What I basically want is this...

    1. Play verticalBlind_mc till half way and stop;
    2. Only then load text contents into dynamic text field;
    3. Play the rest of verticalBlind_mc;

    My problem is with step 1. I can control 2 and 3 with event.COMPLETE and the URLLoader object. But I cannot seem to be able for step 2 to only start after step 1 is finished.

    Can you provide general directions?
    Last edited by Mario F.; 05-29-2008 at 04:43 AM.
    Originally Posted by brewbuck:
    Reimplementing a large system in another language to get a 25% performance boost is nonsense. It would be cheaper to just get a computer which is 25% faster.

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