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Type: Posts; User: simpleid

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  1. try 'string(dirname( *tmp ));' instead ?

    try 'string(dirname( *tmp ));' instead ?
  2. edit: corrected error. brain glitches :D my...

    edit: corrected error. brain glitches :D

    my tip did not imply you need to know the string ahead of time.

    the decimal conversion of the letter 'a' is guaranteed to be a lower value than the...
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    mmmm i'm going to have to say i need more...

    mmmm i'm going to have to say i need more information. i'll go ahead and mention it'll be easier for you to find encryption libraries, and have an idea of what's being used on the passwords you want...
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    maybe '-lws2_32' ? (dev-cpp). w/ #include...

    maybe '-lws2_32' ? (dev-cpp). w/ #include <WinSock2.h>

    uhm, what ever the equivalent is for winsock (1?) you need to link that dll/library.
  5. Here's a tip for you; string woot = "blabla"...

    Here's a tip for you;


    string woot = "blabla"

    woot.at(0) == "b"
    woot.at(1) == "l"
    woot.at(2) == "a"
    woot.at(n) == ...
  6. Thread: C or C++

    by simpleid
    Replies
    41
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    5,404

    So you want to build games, but you don't want to...

    So you want to build games, but you don't want to learn how to write software. Hmm.

    This might be a great start,

    Intro: http://www.youtube.com/watch?v=djHD30qlL-A
    Site:...
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    i was able to get in to a good spot where i work...

    i was able to get in to a good spot where i work by having entered an internship while i was going to school, so i was making about $13/hr while going to school and was able to be hired in to a good...
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    don't be such an .............., my request for...

    don't be such an .............., my request for help was very clear

    i couldn't think of a way to incorporate saturation in to the way i was
    trying to figure this out.

    you didn't have to say...
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    edit: nvm

    edit: nvm
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    edit: nvm

    edit: nvm
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    edit: nvm

    edit: nvm
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    Conceptually Designing HSL Algorithm

    edit: nvm
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    download 3d studio max, start here; ...

    download 3d studio max, start here;

    http://www.tutorialized.com/view/tutorial/Modeling-A-Spoon/30144

    find a good 3d modeling forum,

    good luck!
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    ok brewbuck, you nailed me, har har. i wasn't...

    ok brewbuck, you nailed me, har har.

    i wasn't being serious. i was making a point. yea you totally nailed me i've never in 8 years of programming exceeded 300 lines of code.

    i'm glad you enjoy...
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    i didn't always know the libraries/methods to use...

    i didn't always know the libraries/methods to use for certain cases and didn't even know some existed so i'd often just write my own version of everything first and inadvertently picked up on STL...
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    it would benefit you to not make IT field your...

    it would benefit you to not make IT field your goal, but a stepping stone to a goal.

    i've seen the DBA's get the highest salaries.

    in my opinion, best doesn't translate to salary though, i feel...
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    it wasn't a poem bob; i was just expressing...

    it wasn't a poem bob;

    i was just expressing frustration with my genetically inferior mind.
    lame.

    so much competition out there in specific areas like research.
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    suicide via c++ (way off topic)

    have you ever tried to solve a problem
    and what you do is draw out some abstract model of its behavior
    define all the necessary components
    and write their relationships as simple mathematical...
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    never mind! i forgot to change a couple things....

    never mind! i forgot to change a couple things. the app doesn't crash anymore.

    thanks for the heads up on the vectors daved.
    and i guess i'll stick with unsigned chars.
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    hmm, you're right, i should use vectors since i'm...

    hmm, you're right, i should use vectors since i'm writing c++.
    i'll swap it up.
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    i've cut the application down to only the array...

    i've cut the application down to only the array initializations, and it crashes still in the same fashion i've described above.
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    char is not unsigned by default on my machine. i...

    char is not unsigned by default on my machine.
    i need to store values no larger than 255 for each of the three primary color components.

    storing the three color components in to an int was...
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    alright, sure; this is global; const int...

    alright, sure;

    this is global;


    const int
    AW = 512,
    AH = 384;

    typedef struct RGB
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    i don't want to do this, to store the value; ...

    i don't want to do this, to store the value;

    (unsigned char)( (short int) val )

    i don't want to cast either, to just store a value in to an unnecessarily large data type.
    on principle i'd like...
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    unique data types

    i'm in the need of a 1 byte data type.
    i don't want to use 'char'.

    heck, theoretically, could i make a 4bit type? ... 2bit?

    what are my options?
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