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  1. Thread: Uint32 math

    by Akkernight
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    2,577

    Awesome, thanks!

    Awesome, thanks!
  2. Thread: Uint32 math

    by Akkernight
    Replies
    12
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    2,577

    so when I declare the 'flags' Uint32 variable, I...

    so when I declare the 'flags' Uint32 variable, I should do like

    Uint32 flags = flag1 | flag2 | flag3 ?
  3. Thread: Uint32 math

    by Akkernight
    Replies
    12
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    2,577

    But if it works to just add them, how can SDL...

    But if it works to just add them, how can SDL know what to turn on o.O?
    When I add them, don't they turn into numbers? Or do they stay as the text type thing ?
  4. Thread: Uint32 math

    by Akkernight
    Replies
    12
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    2,577

    And what about the other stuff?

    And what about the other stuff?
  5. Thread: Uint32 math

    by Akkernight
    Replies
    12
    Views
    2,577

    Uint32 math

    I feel like spamming, but this I suspect could go terribly wrong if it fails...

    So, I have some Uint32 flags which I'll pass to SDL_SetVideoMode (Width, Height, BPP, flags)

    Reference is here ...
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