Type: Posts; User: CodeHacker

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  1. Zip Update

    This is an updated version of my zip as edited in response to advice from many good people on two other threads.
  2. Replies

    Thanks for the advice, novacain - I do some...

    Thanks for the advice, novacain - I do some double buffering, as you can see with my calls to CreateCompatibleDC in my code, and bypass the message queue when my program updates itself by writing a...
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    Thanks a lot, anonytmouse and salem! I'll remove...

    Thanks a lot, anonytmouse and salem! I'll remove that extra new command, and replace all that code with for loops and function calls!
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    Thanks a lot, anonytmouse! I'll get my program to...

    Thanks a lot, anonytmouse! I'll get my program to do that.
  5. I'm Back with my source code!

    Hi! I'm back, and since I'm at home I have Winzip, so I'll include one zip called Adventurer (WIn).zip. It contains all my programs files. If someone has any idea what's up with my program, please...
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    Unknown GDI Object Leak in Paint Routine

    Hi. I don't know why, but unless I delete a HBitmap twice my paint routines leak GDI Objects. Can anyone tell me what's going on? Here's the code -
    case WM_PAINT:
    /*Called when the...
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    Unknown Memory Leak in Init() Function

    I have a memory leak in this init function somewhere. I've looked through it again and again but I can't find it! Someone, please help!
    extern void Init();

    /* Initialises the program */
  8. Thanks again, anonytmouse

    Thanks - I didn't spot that bug in my code! Next time I start a program, I won't use dynamic allocation unless I have to. I'm putting the other threads up now.

    The loading works like saving now,...
  9. Thanks a lot, anonytmouse. But I still can't make it work.

    Thanks a lot for the help! My program's saves are working again!

    I've changed my code round a lot, and it doesn't crash anymore! Unfortunately, it now cannot load any files outside of a...
  10. Thanks, anonytmouse.

    Thanks, anonytmouse.
  11. Code for Saving and Loading

    Here s my code for saving and loading. -

    {case M_SAVE: if(!Battle){

    szFileName[0] = '\0'; /* Puts a blank in front of the filename...
  12. Major Problems with GetSaveFileName() and GetOpenFileName()

    Help! I'm new to this forum, and have been all over the web looking for a solution to the problems in my code. I know there are a lot of requests here, but if you could help with just one of them it...
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