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Type: Posts; User: Puppis

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  1. Replies
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    Aah, that discussion thread cleared it up....

    Aah, that discussion thread cleared it up.
    Cheers.
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    =( Thanks for the reply 7stud.

    =(
    Thanks for the reply 7stud.
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    My method disappeared!!

    What happends here, and how do i get around it?



    class Base
    {
    public:
    int foo(int, int)
    {
    //implemented
  4. Replies
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    Hi, for Microsoft Visual Studio .NET 2003 the...

    Hi, for Microsoft Visual Studio .NET 2003 the file you want to create or modify is
    \Microsoft Visual Studio .NET 2003\Common7\IDE\usertype.dat
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    Hashing non integral types

    Hi, im trying to pool vertices for a meshsystem, and i need to produce unique hashkeys for datatypes looking something like this:


    struct vert
    {
    float x,y,z;
    }

    The resulting key can be...
  6. Thread: path finding

    by Puppis
    Replies
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    2,937

    Because its an O(N^3) , or worse, algorithm. ...

    Because its an O(N^3) , or worse, algorithm.

    Anyway, the concept of preprocessed lookup tables is not something to be disregarded because you do not think it looks professional bubba :)
    Several...
  7. Thread: path finding

    by Puppis
    Replies
    27
    Views
    2,937

    If you're all new to pathfinding or AI...

    If you're all new to pathfinding or AI programming, i would advice you not to try and implement an A* solution, it involves some concepts that might be too much to handle as a beginner.

    If you're...
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    http://neuralnetworks.ai-depot.com/neuralnetworks/...

    http://neuralnetworks.ai-depot.com/neuralnetworks/Tutorials.html
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    Assuming you want some portion of your code to...

    Assuming you want some portion of your code to execute every frame, you may place it inside the messageloop.



    */
    while (GetMessage (&messages, NULL, 0, 0))
    {
    /* Translate...
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    Casting std::lists by value type

    Hi everyone, been using this forum as a resource for quite awhile now. I have almost always been able to find a solution to my problems here :)
    But i have a problem now i could really use some help...
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