Depends on the compiler optimization. Could be on registers.
Type: Posts; User: flp1969
Depends on the compiler optimization. Could be on registers.
If you want to initialize a bunch of elements of dynamically allocated array you can do as @Zeus_ told you:
p[0] = 5;
p[1] = 15;
p[2] = 5;
p[3] = 53;
p[4] = 101;
Or, in C (not C++), with a...
Use the operador [] or the operator *:
int *p;
p = malloc( size * sizeof( int ) );
for ( i = 0; i < size; i++ )
p[i] = K; // OR *(p + i) = k;
See? Very easy to spot, isn't it?
Now some considerations:
#include <stdio.h>
#include <stdlib.h>
int main( void )
{
// You don't need to use type casting here, malloc() will return a...
Well, yeah, but there is a another error... look closer... a little longer...
Take a good look at your printf() calls...
1st- You are not allocating "one" integer, but 5
2nd- You are printf the same variable (i)
3rd- You are getting warnings from your compiler and not paying attention to them.
By "bigint" you mean multiple precision arithmetic integer types?
Try libgmp.
Are you refering to post #18? It so: "Handbook of Floating-Point Arithmetic" (Jean-Michael Muller, Nicolas Brisebarre, Florent De Dinechin, Claude-Pierre Jeannerod, Vincent Lefèvre, Guillaume...
Take a look at this thread.
PS: Maybe you can get everything you need from here. This is one of the best books I've seen on floating point...
Take a look at strtod() implementation from glibc... it uses multiple precision (MP) arithmetic. So you need integers with precision greater than the targeted floating point type. You only need...
Because DBL_MIN isn't the smallest value possible for double. DBL_MIN is the smallest normalized value.
2.225074e-309 is, indeed an underflow (what IEEE call it a "gracious underflow") because it...
Well... here it worked well (there is a problem thou):
#include <assert.h>
#include <stdio.h>
#include <stdint.h>
union fp_u {
float f;
struct {
unsigned int m:23;
What are the FoV appertures you are using?
Wider FoV, more distorted you'll get. Games usually uses 90° horiz and 60° vertical to mimic "human eye".
I see... but nobody, until now, proved if this is correct... I have my doubts...
This is essentially the same routine I posted before, except you check for divisors by 3 in the beginning (starting the checks in the loop, for divisors by 5)... A better way, which can consume a lot...
Fixed point to floating point then? If you already have the bits isn't its just a matter of shifting then to the correct position?
Of course, you have to recalculate the fractional part... if you...
Hummmm.... interesting approach!! I have to study a little bit more to try to catch any flaws... awesome!
For now I can only see three potential problems... doing 'f*f' can result in an overflow if...
What do you want to do? Convert an unsigned int to float?
If this is the case I suggest calculating the expoent first:
e=log2(N);
You can get an reliable log2() integer function from Bit...
And, correct me if I'm wrong... testing n, getting the remainder of the division by 6 (if it is 1 or 5) only checks if n isn't divisible by 3 (since my routine already ruled out even numbers, except...
MIP Maps and Antialiasing filters didn't work?
Neither I said that... All I'm saying is there are a lot of x values, using this criteria, where they are NOT primes... It is not a reliable criteria because of this first reason and because you will...
Good point... 1 isn't prime as well... :)
How to use multiplication instead of square root?
I didn't get it the '6x ± 1' tip. If this is true, than criptographic algorithms like RSA would be very...
Not only you can boost the performance of primalty test using the square root criteria, but you can boost the GCD algorithm as well using binary tricks.
Here's a GCC implementation.
#include...