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Type: Posts; User: Serapth

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    I meant syntax and of course it is a matter of...

    I meant syntax and of course it is a matter of opinion
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    Thanks for the heads up, if it is an MS specific...

    Thanks for the heads up, if it is an MS specific extension I shall remove it. I had thought Microsoft vowe ad to be completely standard compliant after the Managed C++ debacle,I guess not.

    It's a...
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    Oh, I realize that, but when dealing with a...

    Oh, I realize that, but when dealing with a tutorial for relative beginners, even the most minor deviation from reality can be a show stopping problem. What you or I find rote, is to someone that...
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    I might be pulling the compiler version out of...

    I might be pulling the compiler version out of the air, but I believe 4.2 is what I used. It's XCode 4.2, so perhaps I am mixing versions up. If not, and it is a relic of a compiler, blame Apple,...
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    I am not sure it will, however when I compiled...

    I am not sure it will, however when I compiled with GCC 4.2 on Mac OS, it complained about the use of strongly typed enums. I am not running a linux distro currently, so it seemed safe to warn that...
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    Hello failure67, I will probably release a PDF...

    Hello failure67,

    I will probably release a PDF version once complete. Given the constant revisions I make currently, maintaining a PDF export while a PDF just ads too much work.

    As to using...
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    A Complete C++ Game Programming Tutorial

    Hello all, long time lurker; first time poster. I know this site has a great many excellent tutorials on all facets of C++ programming, so I hope it isn't a breach of etiquette to post one more. I...
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