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  1. Thread: Wiki FAQ

    by jverkoey
    Replies
    192
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    30,684

    It's great; fully functional and easy to install...

    It's great; fully functional and easy to install and customize. It supports most well-known languages.
  2. Thread: Wiki FAQ

    by jverkoey
    Replies
    192
    Views
    30,684

    Seems you guys are still working on this thing,...

    Seems you guys are still working on this thing, cool. I had mentioned a while back that I was developing a similar concept, and I actually have it online now with some solid customizations to...
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    Haha, no problem. Just finished mine up last...

    Haha, no problem. Just finished mine up last night (a great way to spend the Christmas holidays *pukes*).
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    I'm researching forms of forward documentation...

    I'm researching forms of forward documentation primarily. Reverse-engineering documentation doesn't apply much to the audience I'm writing my report for so I can safely ignore it, but those are...
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    *tips hat* You're welcome.

    *tips hat* You're welcome.
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    You may wish to reread my last post, I have a bad...

    You may wish to reread my last post, I have a bad habit of editing posts.

    But yes, they're all technical details that you really don't need to know at this point but are nice to know regardless.
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    Well, in your case you won't be working directly...

    Well, in your case you won't be working directly with dlls for a while, so replace dlls with object files in your model and you're kind of correct :p. There are essentially three phases to your...
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    It's like to reading a book, if a character is...

    It's like to reading a book, if a character is referenced in chapter one that isn't introduced until chapter 25, you're not going to know anything about them. This is why characters are introduced...
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    Due to the linear mentality of the C++ compiler,...

    Due to the linear mentality of the C++ compiler, each function call requires a lookup of all functions defined up to this point; if that function is not found, an error is thrown. The compiler...
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    Documenting Source Code

    I'm in the research phase of my work report "An Analysis of Source Code Documentation Tools" and am looking to poll the waters, primarily the waters populated with those who work in proper companies....
  11. Thread: Wiki FAQ

    by jverkoey
    Replies
    192
    Views
    30,684

    *walks back into the room* Hm. After thinking...

    *walks back into the room*

    Hm. After thinking about this project on the way home from work, I've come to the conclusion that at this point it is quite similar to a candy bar.

    *coughs a bit*
    ...
  12. Thread: Wiki FAQ

    by jverkoey
    Replies
    192
    Views
    30,684

    I imagine the default wiki will not have support...

    I imagine the default wiki will not have support for LaTeX (I could be wrong!) or syntax highlighting. Arguably two very crucial features for a site based on technical content.

    I can install...
  13. Thread: Wiki FAQ

    by jverkoey
    Replies
    192
    Views
    30,684

    I wholeheartedly agree, and this could be a great...

    I wholeheartedly agree, and this could be a great course of action to take with the site.

    However, at what point does an article based on the C family depart from a C family tutorial? I.e....
  14. Thread: Wiki FAQ

    by jverkoey
    Replies
    192
    Views
    30,684

    *nods* I was looking at the SourceForge hosting...

    *nods* I was looking at the SourceForge hosting options and they don't seem too bad.

    I don't think I want to put my Wiki under the cboard name, however, as it's really a separate project. It...
  15. Thread: Wiki FAQ

    by jverkoey
    Replies
    192
    Views
    30,684

    I've also started a similar project, but geared...

    I've also started a similar project, but geared towards academic courses: Glance.

    It currently only encompasses one of my terms at Waterloo.
  16. Thread: Wiki FAQ

    by jverkoey
    Replies
    192
    Views
    30,684

    Seems I got to this post a bit late, but I've...

    Seems I got to this post a bit late, but I've been working on this exact thing (though with a broader approach to it) for a little while now.

    Open Tutorials

    It's currently hosted on my home...
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    The naive, quick solution is to use srand...

    The naive, quick solution is to use srand and rand. Use these two functions to iterate through a static array of 50 elements and assign each element a value generated from rand.
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    Try this: #include using...

    Try this:


    #include <iostream>
    using namespace std;

    int main()
    {
    double input;
    cin >> input;
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    I agree with your decision to place important...

    I agree with your decision to place important objects on a particular y plane. Freelancer did this very well while still submersing the player within an exhilarating 3-dimensional environment. A...
  20. Thread: using regex

    by jverkoey
    Replies
    4
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    1,175

    Check out the Boost Regex...

    Check out the Boost Regex implementation.
  21. Thread: file reading

    by jverkoey
    Replies
    9
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    2,556

    A class's variable's visibility is by default...

    A class's variable's visibility is by default private, which means that you can't access it directly from outside of the class. To get around this, use the public: specifier.

    Example:


    class...
  22. The problem here is scope. By not explicitly...

    The problem here is scope. By not explicitly declaring the scope* of the if statement, C++ is implicitly creating one for you. As a result your ofstream variable is going out of scope immediately...
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    Brainstorm something on your way to...

    Brainstorm something on your way to school/work/the gym/a party. Some of my most random software projects have been born on the sidewalks of the city.
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    Seeing as you know the "basics", try writing a...

    Seeing as you know the "basics", try writing a respectably-sized project. Eventually you will be forced to make a design decision as to whether a pointer is necessary over a value in a function, and...
  25. Thread: Constants

    by jverkoey
    Replies
    6
    Views
    1,709

    Why you shouldn't use #define here....

    Why you shouldn't use #define here.
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