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    UPDATED

    For the person that said the mouse would be cool here is the update with implemented mouse have fun
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    I am pretty sure you can just take that out and...

    I am pretty sure you can just take that out and compile it cause all it is for is making a .pch file so try that if not I will give you StdAfx.h and StdAfx.cpp
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    Source for WinTicTacToe

    Here is the source for WinTicTacToe. It is not as functional as the .exe I posted but I am working on it I hope to implement the mouse later on but here you go for now.

    Ryan
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    I think 4.5 try going to www2.discreet.com and...

    I think 4.5 try going to www2.discreet.com and check it out

    Ryan
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    FIGURED OUT THE PROBLEM

    When I copied it on to the disk the disk is corrupted so I will find a better disk and put it on here. Sorry it does create and illegal operation. SO SORRY

    Ryan


    Ok this one works CROSS MY...
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    Sorry

    I just don't really wanna post the source code. It performs and Illegal operation can I see what the error is? HMM that's strange cause it works on the old PI 133 at school then my PII 233 and my...
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    Windows Tic Tac Toe

    You don't see many of these around so here have fun it is only 2 player with no AI I am gonna start the code over so I can tighten it up and put some AI on there and tell me what you think of the...
  8. Windows Games

    Would the GDI functions in Windows be fast enough for a Mario game or even a zelda game cause there really isn't that much going on in these games (well mario anyways). Another question for Zelda...
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    I have already learned a lot of C++

    I wouldn't wanna switch to C and start learning that I am not saying that I am a master at C++ but I know enough not to wanna switch over and start relearning stuff. Also zen by reading all your...
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    Books Books Books

    I need a good book for DirectDraw and Direct3d I picked up a book recently Advanced 3-D game programming by adrian perez I don't really like it. I mean it what direct draw does and such but then...
  11. As I said in my first post this is a ways away...

    As I said in my first post this is a ways away also by real I mean code created by myself not cut and copy. I didn't not mean it as me picking up a book reading it and then busting out Zelda.
    ...
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    Sorry about that last reply I accidently hit...

    Sorry about that last reply I accidently hit Submit Reply.

    OK what you wanna do is have a macro that prints out blah+=1; and blah2+=1;

    alright if that is true try this

    #define...
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    Sounds like like you need to overload a operator....

    Sounds like like you need to overload a operator. Unless you NEED to do this with a macro.
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    Good Game Programming Books

    Anybody have suggestions for good Game Books I have Advanced 3d Game programming with DirectX 7.0. Thanks

    Ryan
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    The compiler wouldn't take the \ as a...

    The compiler wouldn't take the \ as a continuation at school so I am wondering if that is what you are having problems with here is the revised version.


    #include <iostream.h>

    #ifndef...
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    Here it is compiled

    Here it is compiled
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    Mine worked on my computer what do you mean by...

    Mine worked on my computer what do you mean by stray escape sequences??? Thanks

    Ryan
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    You wanna print a Variable name?????

    Try using the stringizing operator

    #define PRNVARIABLE(a, b) cout << #a << " = " << a;

    void main()
    {
    PRNVARIABLE(a, a)
    }

    what the stringizing operator does it just prints out what you...
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    Check my Tic Tac Toe game for bugs please

    it is at this thread http://www.cprogramming.com/cboard/showthread.php?s=&postid=49010&t=8654#post49010. Thanks everyone that uses it :)

    Ryan
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    here is my version just finished tonight have not...

    here is my version just finished tonight have not worked out all bugs cause haven't had any but anyways if I was to do AI I would just have it do a random number between 1 and 9 until it finds a...
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    I am also in the middle of a Tic Tac Toe game. I...

    I am also in the middle of a Tic Tac Toe game. I don't know what you mean by MINIMAX and alpha beta algorithms. I am currently using a 2 dimensional array. I recently learned how to pass a 2d...
  22. Thread: easy help

    by aresashura
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    Alright the reason is you initialized value as a...

    Alright the reason is you initialized value as a char instead of an int. I changed and it worked.

    #include <iostream.h>
    #include <conio.h>

    int frompto();
    int fromotp();

    int frompto() ...
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    if you mean print in text mode try this ...

    if you mean print in text mode try this

    #include <iostream.h>

    void main()
    {
    cout << "I am printing to the screen";
    }

    the #include directive with <iostream.h> is necessary for using the...
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    I believe there is also a itoa (integer to alpha...

    I believe there is also a itoa (integer to alpha numeric). What do you mean clear out string without deleting?? Or if you just wanna put an integer at the end of string use strcat() adds a string...
  25. People interested in Joint game making in the future

    Alright this is probably WAY early but might as well start looking now and maybe getting some ideas but would any of you game programmers out there be willing to create a zelda game? I think that is...
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