Towards..........Ghandhi!!
How dare her?!?!
Type: Posts; User: Leiarchy9
Towards..........Ghandhi!!
How dare her?!?!
Me neither. I hate it when I someone can't play my game. My last program had some .dll errors(according to peopel that tried it). I don't know what that error means.
I was in a game development organization that consist of 2 programmers and a single artist. We were participants of a three day game development competition and we've finished our game. The game...
Yeah, I was too lazy to make a README file. I'll do it next time.
What do you guys think? Have you detected any glitches?
No...........you must be thinking about another female canidate. There was this one chick who was in her early 20s and she graduated college.
Yeah, someone else also had the same problem. I don't understand it. I didn't use any jpeg files(if you looked in the image folder that came with the game). Nor did I use jpeg lib. I don't understand...
If you're missing some SDL dll files, here are they.
http://www.angelfire.com/empire2/palegate/cgi-bin/SDL_DLL.zip
True to the original.
I never liked any of Arnold's movies. But like you say....only in California.
They even had a porn star running for governor. There was also a female running for governor. She was smart and hot....
I just find it hard to believe for a GANG-LEADER to turn into a mayor of a city. I'm not really shock at a movie star turning into a governor because Ronald Reagan was in several movies and he turned...
Does the parameter/local variable('N** var') have to be referenced? How do I reference a double pointer?
Why isn't this working?
#include <iostream>
#include <cstdio>
#include <cstdlib>
using std::cout;
using std::cin;
Works now.
#include <iostream>
using std::cout;
using std::cin;
using std::endl;
#include <iostream>
using std::cout;
using std::cin;
using std::endl;
void SetArray( int** );
Ok, but I want to use a similiar function in my Tile Engine. What if the programmer using doesn't want the size of the tile be 3? I would have to declare the function parameters a little differently.
I was working on my tile engine in SDL and came across a problem to when using my double array(int TileMap[10][10]) as a parameter to this function call: void CTile::DrawTiles( int** );
I've tried...